| yes | ESX, QBCore & Qbox Support |
| yes | Dynamic Rewards |
| yes | Discord Webhooks |
| yes | Radius Markers |
| yes | Police Alerts |
| yes | Multi-Location Robberies |
| yes | Cooldown System |
| yes | Exploit-Safe Server-Side Logic |
| no | No Performance Impact (0.00ms) |
| no | No Performance-Heavy Loops |
https://youtu.be/__RTH0m5mbI
🏪 Market Robbery System with Modern UI Give your players an immersive robbery experience across 21 unique store locations. Each robbery features real-time progress tracking, police notifications, and a professional UI interface. Rewards are dynamically calculated per location, and the entire system is protected against exploits with server-side validation.
🎮 Complete Robbery Experience No complex setup required. Players interact with marked locations, start robberies through a sleek UI, and must stay within range for the duration:
🎨 Modern NUI Interface All robbery actions are controlled through a polished UI:
Settings are managed in config.lua with no file editing needed during gameplay. All configurations load automatically on server start.
🚨 Advanced Police Notification System When a robbery starts, the entire police force is alerted:
Police receive separate notifications for robbery start, completion, and cancellation - keeping them informed throughout the entire event.
⚙️ Flexible Requirement System Fine-tune difficulty with optional requirements:
Perfect for balancing difficulty and creating progression systems where advanced items unlock robbery access.
📊 Discord Webhook Logging Complete audit trail of all robbery activities:
Webhooks are fully customizable with:
🎯 Smart Cooldown & Limit System Prevent abuse with built-in protection:
All limits are configurable in seconds for precise control. Cooldowns are tracked per location, not globally.
🛡️ Exploit-Safe Architecture All validation runs server-side with multiple protection layers:
🌍 Multi-Language Support Built-in translations for 6 languages:
Add custom languages easily via locales.lua. All UI text, notifications, and webhook messages support localization.
🎨 Fully Customizable Visuals Every visual element is configurable:
Configure interaction distance, marker visibility range, and max distance separately for perfect balance.
🔧 Plug & Play Integration
Framework is detected automatically on resource start. No manual configuration needed unless using custom exports.
💰 Dynamic Reward Balancing Each location has independent reward ranges:
Rewards are randomized between min/max on completion. Configure 21 locations or add unlimited custom ones with simple coordinate addition.
📍 Easy Location Management Adding new robbery locations takes seconds:
{
coords = vector4(x, y, z, heading),
rewards = {min = 5000, max = 15000}
}
No complex setup. Just coordinates and reward range. The system handles everything else automatically.
🎮 Player-Friendly Workflow
Clear visual feedback at every step. Players always know their status, time remaining, and boundaries.
Designed for servers that want a professional robbery system with modern UI, complete logging, and zero exploit risk.
"Finally a script that actually works. Support was super fast and helpful."
"Top quality. We've been using it on our server for 2 weeks without issues. 10/10."
"Very clean code, easy to customize. 0.00ms resmon is not an empty promise."
"This system is awesome. My players love the new features."
"Best developer. Updates come regularly and bugs are fixed immediately."
"Everything perfect, installation was done in 5 minutes. Would buy again."